Now showing items 1-6 of 6

    • Design by Immersion: A Transdisciplinary Approach to Problem-Driven Visualizations 

      Hall, Kyle Wm.; Bradley, Adam J.; Hinrichs, Uta; Huron, Samuel; Wood, Jo; Collins, Christopher; Carpendale, Sheelagh (IEEE, 2019-08-26)
      While previous work exists on how to conduct and disseminate insights from problem-driven visualization projects and design studies, the literature does not address how to accomplish these goals in transdisciplinary teams ...
    • Interfaces for alternatives, difference visualizations and collaborative authoring of behavior trees 

      Hossain, Md. Yousuf (2020-12-01)
      A visual behavior authoring framework for exploring and comparing multiple game AI behavior alternatives is presented. A mixed method study revealed participants rated it higher compared to the control framework. Mostly ...
    • Ray tracing large distributed datasets using ray caches 

      Little, Christopher (2012-03-09)
      Many large scale simulations now produce datasets that are signi cantly larger than can typically be stored in memory on a visualization system. Visualization algorithms then become ine ective and stall since the data must ...
    • The Role of Interactive Visualization in Fostering Trust in AI 

      Beauxis-Aussalet, Emma; Behrisch, Michael; Borgo, Rita; Chau, Duen Horng; Collins, Christopher; Ebert, David; El-Assady, Mennatallah; Endert, Alex; Keim, Daniel A.; Kohlhammer, Jörn; Oelke, Daniela; Peltonen, Jaakko; Riveiro, Maria; Schreck, Tobias; Strobelt, Hendrik; van Wijk, Jarke J. (IEEE, 2021-12-10)
      The increasing use of artificial intelligence (AI) technologies across application domains has prompted our society to pay closer attention to AI's trustworthiness, fairness, interpretability, and accountability. In order ...
    • Visualization, Digital Humanities, and the Problem of Instrumentalism 

      Bradley, Adam James; Mehta, Hrim; Hancock, Mark; Collins, Christopher (2021-06-01)
      In this paper we present the concept of “slow analytics” that attempts to ridge the gap between humanities tasks and visualization. Often within Technological disciplines the pursuit of speed and efficiency are paramount. ...
    • Vixen: a games user research tool for collection and interactive visualization of usertesting data 

      Drenikow, Brandon (2017-08-01)
      Visualization techniques can facilitate the understanding and exploration of relationships in usertesting data. For example, data from players' in-game movement can be combined with interview data or questionnaire results. ...