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Beyond the noise: an exploration of informative sound design in video games
(2015-08-01)
Informative sounds in video games are those that are played with a functional
purpose. These sounds are meant to inform the player of some change in the
state of the game, be it in their character’s status or something in ...
I remember, at least I think I do : An investigation into emotional memories and our perception of them over time
(2019-12-01)
Entertainment and emotions play a large part in the area of education and learning, however there is a lack of understanding in both the implementation of game-based learning and how this information changes over time. ...
Vixen: a games user research tool for collection and interactive visualization of usertesting data
(2017-08-01)
Visualization techniques can facilitate the understanding and exploration of relationships in usertesting data. For example, data from players' in-game movement can be combined with interview data or questionnaire results. ...
Exploring game analytics solutions for data-driven user research in indie studios
(2017-08-01)
User research methodologies can be applied to games for the purposes of evaluating and improving them. Performing user testing during game development can highlight issues in gameplay early on, generally improving the end ...
Evaluating social and cognitive effects of video games using electroencephalography.
(2014-05-01)
Games User Research (GUR) is an area of evaluative player research and human-computer interaction (HCI) that aims to improve games, focused on a player’s understanding and on their experience when playing games. In this ...