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Exploring the utility of crowdsourcing frameworks to inform the construction of a web-based 3D printing application (3DCrowdGo)
(2022-08-01)
Healthcare trainees learn hands-on skills using simulators before attempting them on patients. COVID-19 shifted in-person learning to online presenting unique challenges, as equipping large cohorts of learners with simulators ...
Synthesizing existing evidence and leveraging expert opinions to develop a university, for-profit, and not-for-profit organization partnership model to address health professions education gaps through simulation-based education
(2023-12-01)
Healthcare providers in rural and remote (R&R) areas of Canada do not have the same access to skills development and maintenance opportunities as those in urban areas. Simulation-based education (SBE) is an optimal technique ...
The perceived effectiveness of various forms of feedback on the acquisition of technical skills by advanced learners in simulation-based health professions education
(2023-08-01)
Simulation-based health professions education is valuable for healthcare professionals to develop technical skills. However, little research has explored the effectiveness of augmented versus intrinsic feedback for advanced ...