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Engaging adult literacy learners: investigating problem based learning object (PBLO) use as a possibility for implementing problem based learning (PBL) online
(2015-01-01)
Anecdotal evidence revealed that learners in an adult literacy program at a large school board in Ontario were disengaged - unable to identify opportunities to act in response to traditional pedagogy used to prepare them ...
Readiness for digital learning: examining self-reported and observed mobile competencies as steps toward more effective learner readiness assessment
(2017-04-01)
This mixed-methods study explores a digital-competencies survey tool for probing the readiness of higher-education students for digital learning, in three steps. First, it develops a methodology for capturing and analysing ...
The motivational effects of using mobile devices in mathematics classrooms by students with exceptionalities
(2012-04-01)
Low motivation levels experienced by students with exceptionalities in the area of mathematics are often cited as a major factor negatively affecting their potential for success (Baird & Scott, 2009; Reichrath, de Witte, ...
Exploring young children’s ideas about wearable technology: a case study
(2017-04-01)
This case study, which forms a part of the Kids, Creative Storyworlds and Wearables project, explores children’s perspectives on wearable technology through their stories and other creative ideas inspired by wearable ...
Everybody's got a story: examining the building of empathy and understanding for the bully, the bullied, and the bystander through digital storytelling
(2014-04-01)
Digital storytelling as a pedagogical practice has been extensively explored as a means of increasing engagement, developing 21st century skills such as creativity, critical thinking, collaboration and communication, and ...
Teachers' views of their technology-focused preservice education program
(2012-04-01)
This study explores the effectiveness of a technology-focused preservice education program by interviewing practicing teachers who have graduated from the program. The views of the teachers are examined with reference to ...
Assessing the impact of a virtual lab in an allied health program
(2016-01-01)
Demonstrating laboratory skills and competency in a hands-on laboratory requires effective pre-laboratory preparation, knowledge, and experience, all of which can be difficult to achieve using traditional teaching methods. ...
An examination of laptop-based off-task behaviours in secondary school classrooms
(2016-01-01)
The purpose of this study was to examine factors that affect secondary school students’ off-task behaviours in laptop-based classrooms. Quantitative and qualitative data were collected from 224 secondary school students ...
The impact of the digital society on police recruit training in Canada
(2019-12-01)
This research study examines the recruit training of police officers in Canada in light of society’s increasing dependence on digital technologies, systems, and devices. The study employed qualitative interviews with eight ...
New numeracies: the social practice of functional skills and social justice
(2011-11-01)
This thesis explores how creating and performing digital numeracy texts, affords students learning opportunities in Mathematics that demonstrate their numerical social practice. In an environment that celebrates performance ...