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Ideological parallels between Gamergate and white supremacy: a thematic content analysis
(2018-09-01)
The subject of this thesis is the main online hub of the alt-right video game movement Gamergate, for the purpose of examining if the discourse of Gamergate possesses significant ideological parallels with explicitly White ...
Neuroimaging metrics of drug- and food-cue reactivity as a function of psychopathic traits, substance use, and substance dependence
(2018-08-01)
We conducted two fMRI studies assessing the relationship between psychopathy and drug- and food-related neural reactivity. In the first study, we assessed the relationship between psychopathic traits and neural reactivity ...
Policing mental health: an exploratory study of crisis intervention teams and co-response teams in the Canadian context
(2018-05-01)
Due to an increase in interactions between the police and persons with mental illness (PMI), police services have begun deploying specialized mental health responses to more adequately address these calls. One of these ...
Campus sexual violence: exploring student perspectives on sexual violence and the effectiveness of university responses
(2019-08-01)
Sexual violence is a prevalent problem across North American universities. There is a lack of understanding of students’ sexually violent attitudes and behaviours and the effectiveness of university responses to sexual ...
Situation tables as the new crime prevention: theoretical underpinnings, strengths, weaknesses, and best practices
(2018-11-01)
Change in police calls-for-service has resulted in a shift in the role of police through the years. Specifically, the increase in mental health calls for police services has created the Community Safety and Well-Being ...
‘Return to roots’: an examination of the re-presentations of rurality within post-apocalyptic survival video games
(2016-01-01)
Post-apocalyptic survival (PAS) themed video games provide a virtual world that re-presents the realities of current society. Current studies have examined the existence of game culture (Aldred & Greenspan, 2011; Atkins, ...
What’s in a name?: Revealing the function of the criminal pseudonym through a content analysis of ten characters in twelve films
(2015-05-01)
At times, individuals articulate their criminal identity with the construction of a pseudonym derived from within their subculture. This study assumes there is a value and/or purpose in the construction, cultivation and ...
The waging of a virtual war against Islam: an assessment of how post-9/11 war-themed video games stereotype Muslims
(2019-02-01)
Research suggests that American popular culture represents Muslim peoples, places, and cultures in ways that perpetuate Islamophobic ideas, and scholars have examined how fictional television shows and films communicate ...
An exploration of Muslim Canadians’ perceptions towards law enforcement authorities and their willingness to cooperate in general crime control and counterterrorism efforts
(2018-07-01)
Research suggests that following the tragic events of 9/11, Muslim Canadians have been subjected to increased discrimination by law enforcement officers. Nonetheless, few studies have explored how such experiences may ...
Examining the utility of pre-charge youth diversion programs: a Canadian context
(2015-05-01)
Despite the perceived benefits of pre-charge diversion programs, some researchers contend that programs based on police selection may suffer from selection bias. Critics have also argued that diversion programs are being ...