Browsing Faculty of Science by Subject "Alternatives"
Now showing items 1-2 of 2
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Exploring design alternatives in game development engines using visual programming
(2019-04-01)We present BPAlt – a system which allows game developers to create and manage alternatives for Unreal Engine’s Blueprints Visual Scripting System. BPAlt allows the user to create, save, organize and swap Blueprint alternatives ... -
Interfaces for alternatives, difference visualizations and collaborative authoring of behavior trees
(2020-12-01)A visual behavior authoring framework for exploring and comparing multiple game AI behavior alternatives is presented. A mixed method study revealed participants rated it higher compared to the control framework. Mostly ...