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Virtual communities of practice in simulation-based healthcare education: participation factors and content value assessment
(2016-01-01)
This study is the first known formative analysis of simulation-based healthcare education virtual communities of practice (VCoPs). The goal of this study was to analyse the frequency of participation, factors that influence ...
Teachers' views of their technology-focused preservice education program
(2012-04-01)
This study explores the effectiveness of a technology-focused preservice education program by interviewing practicing teachers who have graduated from the program. The views of the teachers are examined with reference to ...
Vines of oppression: a review of the literature, educational criticism and narrative analysis of social media research in public education
(2015)
This arts-based educational inquiry paper is divided into three main sections; a review of the literature, an educational criticism discussing themes arising from the review of the literature, and a narrative analysis ...
Developing an online tool for the Ontario secondary school literacy test
(2020-05-01)
In Ontario, a mandatory high-stakes standardized literacy test called the OSSLT is administered in the tenth grade. With notable failure rates and acknowledged test anxiety, students are in need of better test preparatory ...
Adaptive serious games for computer science education
(2020-10-01)
Serious games have the potential to effectively engage students to learn, however, these games tend to struggle accommodating learners with diverse abilities and needs. Furthermore, customizing a serious game to the ...
I remember, at least I think I do : An investigation into emotional memories and our perception of them over time
(2019-12-01)
Entertainment and emotions play a large part in the area of education and learning, however there is a lack of understanding in both the implementation of game-based learning and how this information changes over time. ...
Supporting student success with machine learning and visual analytics
(2019-08-01)
Post secondary institutions have a wealth of student data at their disposal. This data has recently been used to explore a problem that has been prevalent in the education domain for decades. Student retention is a complex ...
Durham Region healthy sex youthality project: youth's perspectives of sexual health needs in Durham Region
(2012-07-01)
According to Durham Region Public Health Department, 40% of youth, aged 15-19
years, living in Durham Region said that they had engaged in sexual intercourse in the last year,
with 570 youth becoming pregnant. In Durham ...
RoboBUG: a game-based approach to learning debugging techniques
(2015-03-01)
Debugging is the systematic process of finding and fixing errors in a computer program, and it is considered a critical skill that should be acquired early in a programmer's career. As an alternative to traditional approaches ...
Relative age effects: exploring possible solutions and the relationships between relative age, sport participation, education, and indicators of positive youth development
(2018-07-01)
Relative age occurs when youth are placed into age groups in sport and education. Relative Age Effects (RAE) indicate that being born closer to the cutoff date holds an advantage in sport and academic outcomes. Study 1 ...