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Co-designing instruction in virtual learning environments using AI
(2023-12-01)
The literature was explored to determine how artificial intelligence (AI) systems and algorithms are currently being used in the co-design of learning within virtual learning environments. Through the analysis of literature, ...
Instructional design and development tools for online adult education: a literature review
(2023-12-01)
This paper examines the intersection of online learning, adult learning theories, and instructional methods in adult education. Through a comprehensive literature review, it analyzes prominent adult learning theories and ...
Comparing the effects of traditional, VR, and custom-made input devices on usability, cognitive load, and presence on virtual laparoscopic tasks : investigating the potential of low-cost, consumer-level VR technology for medical simulation and training through laparoscopy simulation
(2023-12-01)
Digital simulators are essential in medical education, allowing to train procedures that are otherwise impossible or difficult to recreate in real life. Laparoscopy training, a procedure that allows a surgeon to access the ...
Free methionine sulfoxide reductase and its contributions to environmental stress response in Komagataeibacter hansenii
(2023-12-01)
Komagataeibacter hansenii (ATCC 23769) is a non-virulent acetic acid bacterium that forms cellulosic biofilms at the air-liquid interface of liquid media, serving as a model for biofilm forming pathogenic bacteria. In this ...
Enhancing meta-heuristic algorithms using center-based sampling at population level
(2023-11-01)
In recent years, center-based sampling has demonstrated impressive results to enhance the efficiency and effectiveness of meta-heuristic algorithms. The strategy of center-based sampling can be utilized at either the ...
Development and user experience assessment of a VR resource for lactation latching
(2023-12-01)
Breastfeeding is essential for infants and mothers. However, low breastfeeding rates have become a major health problem despite the use of electronic health resources used in videos, websites, and online video calls that ...
Development of an automated industrial painting system with optimized quality and energy consumption
(2023-10-01)
Paint application is vital for product durability and aesthetics, whether done manually or by precise robotic systems. Manual work is error-prone and risky, while robots offer accuracy. However, programming robot trajectories ...
Predicting multi-person dynamics
(2023-12-01)
Humans unconsciously model the dynamics of the world around them; for example, we predict the movement of surrounding traffic and pedestrians while driving, or forecast player positions in a game of soccer. Our work builds ...
Understanding the usage of mental health apps among post-secondary students
(2023-12-01)
University is a period where adolescents are exposed to novel stressors such as extensive academic overwork, familial pressure, financial concerns, and substantial studying, which can lead to psychological disorders such ...
Read, skim, scan: gaze -aware documents as implicit feedback for multimodal typographical cuing
(2023-12-01)
Computer-based methods for displaying and formatting texts for speed reading, including the popular Rapid Serial Visual Presentation method, are increasingly popular in both research and commercial applications. However, ...